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The Audio node turns text into sound — a sound effect, a music bed, a full song, or spoken narration — ready to wire into video generations and compositions.

Modes

Pick a mode, describe what you want to hear, and click Run. The generated clip plays back right in the node as a waveform.
The default mode: a single sound effect or ambience from a description — “helicopter takeoff: blades building, engine whine”. Durations are 5, 10, 15, 20, or 30 seconds.Fine-tune with prompt influence (01 — higher follows your description more literally, lower is more creative), a loop toggle for seamlessly looping effects, and a fast toggle that trades some quality for speed and unlocks the 30-second length.

Connect audio downstream

Generated audio is made to be wired onward:
  • Audio → Video — in the Video node’s Default engine, a connected clip conditions the soundtrack and timing. Name it @Audio1 in the video prompt, and connect at least one image or video alongside it.
  • Audio → Composition — the clip lands as an audio layer on the Composition timeline, ready to sit under your footage.
  • Audio → Storyboard — attach sound references while planning a sequence.
Audio credits scale with clip length, so longer generations cost more. See how credits work.