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The Composition node is a lightweight editor inside your canvas — stack connected clips, images, and audio into a layered timeline, then open it in Studio when you’re ready for the full edit.

Build a composition

Connect media into the node and each one lands as a layer: images, videos, audio, flams, vectors, and sketches all stack into the same timeline. The node shows a live preview of the assembled result, so you can see the edit taking shape without leaving the canvas. This is the natural landing spot for a generation pipeline — storyboard frames become clips, clips and a music bed become a cut — all while everything stays wired to the nodes that produced it.

Open in Studio

The Composition node and Studio are two views of the same edit. Click Open in Studio on the node and the canvas hands off to Studio’s full editing surface — the timeline, the inspector, and the effects — with your composition as the working project. The node keeps a preview snapshot on the canvas, so the edit stays visible in context when you come back. Use the node for assembly and rough structure; use Studio for the finishing pass — trims, transitions, color, and export.

Not the same as Video → Compose

Composition is a manual clip-stacking timeline — it doesn’t generate anything. To generate a new clip from multiple images or videos, use a Video node with its source set to Compose.

Downstream

A composition outputs video, so you can wire it onward like a clip — connect it into a Video node to use the assembled edit as a reference for the next generation.