Skip to main content
The Sketch node is an AI-authored Remotion composition that behaves like a video clip everywhere downstream: wire it into a Video node as a reference, drop it into a Composition as a layer, or attach it to a Storyboard scene.

Adding a Sketch node

Sketch has no button in the left toolbar or the add-node menu. You won’t drop one onto an empty canvas the way you would an Image or Video node. Instead, a Sketch node shows up in two ways:
  • Ask the AI assistant to build a motion graphic, title card, or animated scene. The AI assistant creates and wires the Sketch node for you.
  • From a Router’s output handle. A Sketch node only accepts a connection from a Router, so if you want to wire one in by hand, open the radial connection menu on a Router’s output and pick Sketch from there.

What it holds

A Sketch node carries an AI-generated scene: source code, a scene tree, per-scene control values, referenced assets, and a duration in frames (180 by default; 6 seconds at 30fps). The node itself renders a read-only preview loop of the composition.

Edit the scene

The canvas node is a preview, not the editor. To change the sketch’s text, fonts, timing, or layout, drop it into a Composition and open that in Studio. The Properties tab there understands a sketch’s scene controls and lets you adjust them directly, the same surface used for every composition layer.
A Sketch node is a manual/AI-authored composition, not a from-scratch code editor. For stacking clips yourself, use Composition; for a fully AI-generated video clip instead of motion graphics, use a Video node.

Downstream

Sketch outputs count as a video-like reference wherever video counts apply: for example, connecting a Sketch into a Video node’s Default engine uses one of its video reference slots. Common next steps: wire a Sketch into a Composition to combine it with other clips and audio, or straight into a Storyboard scene.
Last modified on August 29, 2026