Connect it
Cloud Export accepts images, video, audio, 3D models, vectors, Flam clips, Router fan-in, and the output of any image tool. Each connected input becomes its own row in the node, tracking its own sync state, so the header reads something like “3/5 synced” as items finish.Destinations
Pick one destination per node:
Provider destinations (Drive, Dropbox) require that provider to already be connected under Settings → Integrations. Local needs no connection at all. It’s the fastest way to pull a batch of generations off the canvas and onto your computer.
Publish
Wire in everything you want to send out, choose a destination, and click Sync. Common patterns:- Publish a batch of generations to a shared Drive folder for review.
- Download every connected output at once via Local, instead of saving each result individually.
Cloud Export is a terminal node. It has no outputs, so nothing downstream can connect from it. It’s the end of a pipeline, not a step in the middle of one.