Opening any asset from Assets, by a click or the direct link /library/assets/:assetId, expands it into a full-screen overlay: the media on a stage to the left, and an Info / Tools / Comments panel on the right.
The stage
The stage plays the asset at its natural size against a blurred, darkened version of the same media filling the background. Video and audio get their own player controls; a Flam (green-screen) clip renders keyed rather than as flat video. A back button in the top-left corner (or Esc) returns you to wherever you opened it from.
Info
The Info tab shows what the asset is and where it came from: its title, creator, dimensions or duration, the source (upload, or the feature that generated it), and, for video, a virality analysis panel synced to the stage’s own player. Below the panel, a sticky action bar holds Download, Favorite, Move to folder, copy actions (copy the image itself, or its link), and Delete.
The Tools tab holds the asset’s edit tools, filtered to what its media type supports:
- Images: Color grading, Upscale, Enhancer, Relight, Inpaint, Angles.
- Video: Upscale, Reframe, Remove Background, Change scene & lighting.
Audio, Flam, and 3D assets have no tools: Info and Comments only.
Every tool here except Color grading runs as a billed generation, exactly like generating fresh media on the canvas. Starting one spends credits up front; if it fails, you’re refunded automatically. If you don’t have enough credits, Flowy opens the same insufficient-credits prompt you’d see anywhere else in the app.
A tool run doesn’t overwrite the asset you started from. It produces a new asset in the same folder, and the overlay swaps to show that result when the run completes. The asset you edited stays exactly as it was. Color grading is the one exception: it renders live in your browser at no cost, and saves by uploading a new file rather than running through the billed edit pipeline.
The Comments tab lets you and your workspace discuss an asset in place. Draw a pin directly on an image, or attach a comment to a moment in a video, either a single point in time or a start/end range, and it shows up as a marker on the stage as well as in the comment list. Comments support @mentioning workspace members, filtering to unresolved threads, and sorting newest or oldest first. A link to one specific comment thread (?comment=<id>) opens the overlay straight to that thread.