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The toolbar runs down the left edge of the canvas. It holds everything you reach for constantly: node creation, the pointer tools, grouping, and history. Hover any button for its name and shortcut.

Add a node

The + button at the top (N) opens the node menu with a search field and two sections. Generate lists every node type you can drop onto the board: Libraries sits below it with two entries: Upload ( U) brings your own files onto the canvas — images, video, audio, text, PDFs, SVGs, and 3D formats like GLB, FBX, OBJ, STL, and USDZ — and Asset Library ( L) opens your workspace assets so you can place an existing one. See Nodes for what each type does.

All nodes

The second button opens a list of every node in the current project — useful for finding a specific node on a large board.

Pointer tools

  • Select (V) — the default pointer. Click, drag, and marquee-select nodes.
  • Pan (H) — turns dragging into panning, anywhere on the board.
  • Cut connection (K) — slice across a wire to disconnect two nodes.
  • Sticky note ( M) — drop a note to annotate the canvas for yourself or collaborators.
  • Group ( G) — with two or more loose nodes selected, wraps them in a frame immediately. With nothing groupable selected, it arms Drag to group: draw a box and the nodes inside become a frame on release. To ungroup, select the frame and press G or use Ungroup in the selection action bar.
Pan, Cut, and Sticky note release back to Select when you press Esc or tap V. Drag to group disarms when you complete a drag or click Group again.

History and layout

  • Undo ( Z) and Redo ( Y) — step through canvas history. Both buttons dim when there’s nothing to step to.
  • Auto layout ( O) — tidies the whole board, arranging connected flows and loose nodes with an animated transition. More in Navigation & Selection.

Preferences

The last button ( ,) opens editor preferences — including edge wire style and the mouse-wheel navigation mode.