Skip to main content
For anything bigger than a quick edit, the assistant proposes a plan before touching your canvas. You review the steps, reshape them if you like, and nothing builds until you approve.

How a plan works

1

Describe the goal

Give the assistant the brief: “a 30-second teaser with three scenes and a soundtrack”. For ambitious work it drafts a step-by-step plan of the canvas actions it intends to take.
2

Review the proposal

The plan appears as an editable card in the chat: reorder steps with the up/down arrows, remove the ones you don’t want, or add your own before committing.
3

Approve & build

Click Approve & build to hand the (possibly edited) plan back to the assistant. Approval also green-lights the generations that plan needs this turn. Reject sends it back to the drawing board; tell it what to change instead.
4

Follow the progress

An accepted plan docks above the composer with a progress ring and live step states (pending, active, done, or skipped) so you always know where the build stands.

Plans and approvals

Plan approval and generation approval are two layers of the same control:
  • In the default Review mode, every generation still shows a Ready to generate? card with a credit estimate, approving a plan authorizes the turn, and the confirm card is where credits actually get spent.
  • In Auto mode (the Modes picker in the composer), plans are accepted automatically and generations run without confirmation.
Plan steps are always canvas actions the assistant will execute itself, never a “wait for you” placeholder.

Deep planning for big briefs

For genuinely ambitious work (films, multi-piece campaigns, anything needing continuity across many shots) the assistant can bring in a heavier planning pass that designs the full node graph and art-directs each generative node before building. You still see the plan, and you still approve before anything generates.
Treat the plan card as a brief you co-write. Cutting a step you don’t need before approving is faster, and cheaper, than undoing a build afterward.
Last modified on August 29, 2026